“The Seven Day Gentlemanly Game Challenge”, as organised by Sean Oxspring, has officially started today. It is a week-long Game Developing Challenge for any students and staff in the Lincoln School Of Computer Science to take part in! As the name suggests, The Seven Day Gentlemanly Game Challenge will require you and a team of up to four others to make a game based around the general theme of gentlemanliness and well-to-do things (e.g. top hats, monocles, steampunk etc.) in seven day’s time! Ladies are also very welcome and highly encouraged to partake in this challenge, of course.
We announced that mechanics from a voting poll will be used for the challenge. The mechanics are:
[Survival], either [Rock, Paper, Scissor] or [Round-Based]
We are hoping that you will be able to come up with innovative and creative ideas based on the themes we are giving you. If you are finding it difficult to come up with an idea – do not panic. You have a whole week and plenty of time to develop your game! Please recall that both themes must be used in your game to be eligible to enter the competition.
Feel free to chat about your game development towards the game challenge on Facebook, Blogs and Twitter! We even got our own hashtag: #7DGC .
If you have any questions, feel free to contact Sean Oxspring for any enquiries!